![]() ![]() egordm 13:47 Javascript Binding: RE: How to pause|resume motion of all ccPhysicsSprites How to stop the update function of the physics 13:39 C++: RE: Help Need Game crashes on a strange reason. > Try to put CCAssert(action != 0) after you call a. 13:52 C++: RE: Help Need Game crashes on a strange reason. My problem is My code can not run many of “Si. teriyaki 14:56 C++: How to play lot of music effects in almost same time in cocos2dx when I design a game which just like Plants vs Zombies I met a problem. Users/mymac/cd-standard/cocos2d-x-3.0alpha0-pre/projects/test/proj.android/./././cocos2dx/p. ![]() aeonixion 15:14 C++: build android project reports error: android/asset_manager.h: No such file or directory proj.android' I don’t have access to a mac atm, but I’ll try this tomorrow.Ī question though: My tick method ne. jeli23 16:20 C++: RE: update sprite with schedule function Thanks very much. In your function loadPlistForAnimationWithName, you’re returning an object from this line: animationToReturn = CCAnim. parsec 17:29 C++: RE: Help Need Game crashes on a strange reason. Thanksīass123 19:08 C++: RE: update sprite with schedule function Hi, I just tried it and got a different error: Reference to non-static member function must be called?Īeonixion 18:09 C++: Sprites from texture Coming from an XNA background I’m finding the documentation hard to follow for someone not familiar with this framewo. adipose 20:32 Javascript Binding: RE: Windows Phone Support okay I’ll let you know if I manage to compile it. mamankuat 21:17 C++: RE: Windows Phone 8 Custom shaders ? So, I figured out the issue with the latest tree, then went to report it, and it was already reported… :) vegasFBI 21:18 Extensions: Spine runtime error on Android target Hi, I’ve just joined this forum, and find Cocos2d-x 3.0alpha1 really amazing so far. adipose 21:21 C++: RE: When will version 3.0 be released? Look here for an idea when the next releases will be: It requires us doing “-t=cocos” in order. Pichurriajuegos 23:12 C++: RE: Windows Phone 8 Custom shaders ? I created a new patch which I am trying to get added to the angle code base. I try to use the NDK - the R8 solved the problem.ĭownload for this address: marpoolchen 23:25 C++: RE: Plugin-X Admob Cocos2d-x 3 I solved, i put the \*.jar from plugins/ on libs/ on my android project and everything works. 23:32 C++: RE: cocos2d-x 3.0 complie android - tell "Couldn't find the gcc toolchain.". ![]()
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